Last week Sam Mitchell caused quite a stir when he admitted to using AI in his coaching process and although what was reported contained very limited detail of what he actually uses and what he uses it for, the uproar was ridiculous.
There is no doubt that AI will become a part of Aussie Rules in the near future as team's are always looking for ways to optimise and streamline their approaches and there's not an easier way to do that then through AI means.
On Twitter I came across this comment on the subject which of course sent me down the rabbit hole of this 341 page study titled "Artificial Intelligence-Based Decision-Making Support During Australian Football Matches" and here is part 2 of 3 of my numerous notes from it.
- Information that needs to be collected from coaches before building a suitable DSS are what's your background/experience? How long were in each position? How did they lead to your current role? What different types of decisions do you make during games? Why do you see them as important/necessary? What factors impact those decisions? What information do you rely on to make game decisions? How does that information help you do that? Do you use either internal or external sources of information? Describe a specific decision you made in a game and the process behind it? How did you identify the problem? What did you do next? How did you evaluate the decision
- Opportunity Trigger refers to data, coach observation, intuition and momentum
- Momentum can be identified through objective (you can see it) and subjective means (a change in pivotal stats, quick shifts in scoring, field position etc)
- Understand the Opposition refers to looking for context, experience, using data as evidence and involves searching for more detail/why is it happening to make an informed decision
- Coaches will use data to reassure what they’re seeing is correct
- Determine the Need for Action refers to the fact coaches can’t control some things and sometime doing nothing is the best method as players play well or play bad in any given game which is again out of the coaches control
- After an uncontrollable factor causes a problem, it’s better to consider the players intention in the moment and keep going
- A key aspect of a head coach’s decision making is to find the balance between when to and when not to change things up and where that balance lies may depend on the coaches philosophy/belief in the capacity of the players to solve a problem on their own even though a lot of coaches favour immediate performance benefits over valued learning outcomes for players during games
- In the end, the determination for or against change either halt the decision-making process (no change) and reassess layer or change (proceed to the next stage)
- Explore Options refers to sourcing options, action types, weighing up the value of action
- Coaches want to hear the ideas of others in this phase of decision making
- Coaches will rarely do things they haven’t at least talked about during preparation
- When you solve 1 problem then another opens up – there’s a cost to every decision
- When selecting an option that is good enough there is a tendency to go beyond picking the next best option and through explicit consideration/calculation or risk/reward, the exploration of options represents a coach’s best attempt at reasoning within their constraints
- Take action refers to the head coach having final say + frequency/timing of decisions
- The coach's role is to facilitate the decision-making process collaboratively and they then must filter all the information and then assume sole responsibility to make the call
- Avoid sending messages out in the last 5mins of a quarter so you can properly deliver it at the break
- Evaluate the decision refers to the fact that not every decision is right + consequences of getting decisions wrong + time to evaluate
- You'll rarely win from making the right decision/s but you can definitely lose if you make the incorrect ones
- You have to allow time for 1 change to work before making another
- Coaches can make rapid, pre-emptive decisions to allow a more considered decision to come later which is 2 subsequent decision-making processes (1 rapid/1 extended) where the evaluation from rapid leads into extended
- Barriers to A.I decision-making study
- To minimise decision-making constraints, you could develop/implement a DSS system
- Information that needs to be collected beforehand includes what barriers to effective decision-making do coaches face during games? What are the thoughts/perceptions of coaches towards A.I based DSS’s during games? What are the visual functional design elements which would enable coaches to utilise/interpret information provided by a DSS?
- A hypothetical might be a scenario where we're down at half time, we don’t know what’s going wrong or what can fix to improve our chances of winning
- At half time we use the DSS by adding in instance 1, import live data, observe interface and then read the suggestions
- You'll also be able to navigate the simulator tab and play with a stats toggle to simulate what different changes in your stats will do to your predicted chance of winning
- Barriers to decision-making include cognitive deficits via coaches emotion, delayed reactions/misdirected focus
- Environmental deficits via time pressure, difficulty in communication, the physical environment (up in the coaches box v on the bench) and information volume
- Cognitive barriers to decision-making constrain the decision-making process internally via coaches experience and cognitive limitations
- When emotion develops into a barrier then you need to catch your breath and stop and look the wall/have a drink to shift your mind away from what you’re actually seeing
- Coaches expressed they sometimes identified potential options but refrained from implementing them due to their concern that their communication of the message would be ineffective
- Without a collaborative, calm environment, the ability to make decisions in a rationale/collaboratively way is hindered and there’s less psychological safety around incorrect decisions
- Coach Thoughts/Perceptions on DSS included an un/willingness to adopt (replacement/hesitancy), expectations (ease of use/what coaches want), concern/criticism (oversimplicity/overreliance), the actual DSS role (when and how/who and why)






