AUSSIE RULES TRAINING

AUSSIE RULES TRAINING & COACHING ARTICLES / PROGRAMS / DRILLS

TAKE YOUR FOOTY TO A LEVEL YOU NEVER KNEW YOU HAD

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Thursday, September 10, 2026

TRAINING ACTIVITY DESIGN SEQUENCE

                                    

Training activity design still has major room for improvement at local level as there's still a lot of cone-to-cone kicking going on with zero opposition or time constraints. 

Game-based activities are making their way in but without constraints then you'll just see the behaviour you see on game day that you're actually trying to get away from and change and thus the same mistakes pop up in games week after week. 

Have no doubt, this is a coaching problem so here's a training activity design sequence to improve that side of your delivery during training.

Firstly, you must have an intention before anything else and let's say in this instance it to work on offensive ball movement with a specific focus on improving time in possession.

Your first thought is to use a possession game so go into that and see what presents itself, observing closely to the limiting factors affecting your intention (offensive ball mments - time in possession).

When looking for any performance limiters, you need to look at both ball carrier and the off the ball players which may take 2 coaches to do so.

For the ball carrier you're looking at things like where/how long they search the environment for open players, how much patience they have with the ball in hand and their technique of the specific kick they need to use to solve the problem.

For the off the ball players you're looking at things like how do they manipulate space to become open options that the ball carrier can find, the timing of creating and filling space to again become a viable passing option and how teammates do this in accordance with other teammates (team coordination) + the opposition (creating outnumber advantages).   

Once you determine the main cause/s of ball movement disruption then you need to scale back and design a small slice of the game and recreate a similar situation with far less complexity.

A lot of teams till go with even team numbers using as many players as they have available so everyone is involved but this won't simplify the scenario enough and the same errors will occur as a result.

You might have to scale back to something as small as a 3v1 or 2 initially to initiate the correct behaviours you're after and then build on that - don't be so impatient as a coach that you have to keep scaling back from starting too far in front.

Building up quickly is better than progressing backwards slowly.

To improving searching of the environment, use a +2 on offense so that there will always be free players to use but you still need to search for them, progressing to a +1. Constraining the defense (number of them, where they start/how they can move) can also be used here.

For impatience with the ball, allow the ball carrier to take as long as they want to once they've taken a mark, and then start putting time constraints on that (8secs, 7secs, 6secs etc).

Technical deficiencies like kick type/trajectory, footwork or ball drop issues go into the craft basket but even then you still need to use constraints to maintain game representation so it can transfer back to training possession games and weekend games more importantly.   

For space manipulation you need to play with the area you are training in and the number of players you have in that area starting with small and big areas and low numbers so that there is lots of space to manipulate to small and big areas with more players so that there is less space to manipulate.

If success rate isn't at 75 - 80% then the space is too small and/or there are too many players 9in whatever space you are using.

For team coordination this is where you might need to take the alternate route of a theory session or 3 as it will cover all 3 lines of your team (backs, mids, forwards) that shows players how they all should move together (666-Connection, Inner-Outer Layer etc) and also cover any specific positional roles (extra at the contest, specific hit up lead options etc). Once players have some knowledge on this then you can add whatever is relevant from your theory into the possession game.

Timing is probably the last part that comes and is essentially the coordination component put into practice so if we use that hit up lead player for example, they now know their specific role, and go to work on best displaying it in the relevant training activities and coaches can observe their space manipulation/timing (forward craft/leading patterns) and the cycle starts again.

This just 1 example simplified which is already pretty detailed which shows you need complete clarity on what you need/want to improve on and then go to work on nailing that 1000% rather than simply touching on 25 things and improving on none of them.

Any questions/discussion on this, I'm happy to discuss.

Tuesday, September 8, 2026

AFLW ROUND 4 GAME ANALYSIS PART 2/2


Picking up where left off from in part 1...

Tigers - might have unearthed some new midfield options without Conti but still struggled without her

Dockers - your typical mid-table team with important games v Dogs, Crows, Syd to really show what they're made of

Hawks - 29 goals with 14 from McDonagh and Dupay on the season but midfield is underperforming for them against better teams

Cats - 3rd best offense in the league even including that 27 in round 1

Essendon - better again this week breaking the 50pt barrier for the 1st time this season

Blues - 2 spurts of scoring won this game and that's all it needed

Pies - 2nd worst offense only to the 18th placed Saints (113 v 77) but surprisingly a better defense than 4th placed Cats

Eagles - definite 2nd year blues here and just seem 5% all over the ground

Demons - clear number 2 and rand Final eve can't come quick enough

Today we look at:

  • Hawks Transition Defense
  • Essendon Going Inside Forward 50
  • Essendon Forward Press Defense
  • Essendon Outnumber Advantage
  • Collingwood Missed Handball
  • Pies Ball Watching v Player Marking
  • No Pies Help Defense
  • Collingwood at Contest
  • Eagles Ignoring Corridor
For full access to this game analysis register for a level 1 membership from https://aussierulestraining.com/membership-account/membership-levels/.

Monday, September 7, 2026

AFLW ROUND 4 GAME ANALYSIS PART 1/2


Some "half" upsets and also some improved performances over the weekend.

Dogs - absolute clearance dominance in this one (33 - 18) and +19% for time in possession

Swans - some individual Molloy efforts kept this from being a complete debacle

Saints - since round 1 they've scored 15, 15 and 7 points for a total of 4 goals which is 1st year expansion area's

Roos - literally going through the motions but their 1st real test against the Blues on Sunday

Power - this could be the loss that has them miss finals

Suns - this could be the win that gets them in finals

Lions - responded like proud teams do but with the same style that doesn't stack up against North and probably not Melbourne either

Giants - if they're top 10 can put it together against a top 8 team 1 day, they're a good chance to win but it's always left to a different 5 every week except for Parker

Today we look at:

  • Sydney at Center Bounce
  • Saints Ignoring Corridor
  • North at Center Bounce
  • Saints Going Inside 50
  • Slow Down Sholtz!
  • Port Forward Lengthening
  • O'Dwyer Wing Play
  • Conway Quick Transition

For full access to this game analysis, register for a level 1 membership from https://aussierulestraining.com/membership-account/membership-levels/.

Thursday, September 3, 2026

AFLW TOP 5 GAME ANALYSIS CLIPS PRODUCT


As ridiculous we are already 25% of the way through the AFLW home and away season so I thought I'd drop a top 5 clips from my game analysis for local/community coaches to learn from.

Transitioning from 1 end to other and being able to put together possession chains is what I think is the number 1 performance gap in local footy so that's where my focus lies in a lot of my videos, including these ones.

You'll notice some unfamiliar terms in some of the titles that are my names for concepts but once you watch the clip it should be pretty clear what they mean.

I also decided to add in a video on how to tra9in each scenario specifically, as well as how you can layer the activity to increase game-like complexity and representation.

This is a stand-alone product that I will email out in a PDF for just $20.

Let the learning for 2027 begin now!   

#1 - St Kilda Losing Their Outnumber Advantage

#2 - North Melbourne Creating, Maintaining and Utilising Their Outnumber Advantage

#3 - Melbourne Fat Side Line Formation

#4 - Melbourne Displaying 666-Connection

#5 - Richmond Creating But Not Maintaining and Utilising Their Outnumber Advantage

Go to https://aussierulestraining.com/membership-account/membership-levels/, scroll to the bottom option GAME ANALYSIS TOP5 VOL 1, and click SELECT.

Once purchased, if you any further questions then just let me know.

Wednesday, September 2, 2026

AFLW ROUND 3 GAME ANALYSIS PART 2/2


To other teams not covered earlier this week:

Suns - can see a theme of highly encouraging performances that just fall short of wins but they seemed stacked with young talent

Cats - a great away win with a few troops down and still and a nice draw in front of them in the short term 

Pies - dominated inside 50's 42 - 25 and evened out in the other stats but conversion in the forward half a deep worry 

Hawks - were able to score 14 times from 25 inside 50's and that efficiency probably saved them in the end

Dockers - not as dour as past years but a high kick-mark style with a lot of short and sideways kicks doesn't really suit their list for mine but did enable them to hang around in this game so if they can find more damage from their possession then they'll be on to something

Blues - 12 to 18mths ahead in the kick-mark possession game style and it showed in the result

Bombers - another team trying to maintain possession more for minimal damage but probably should have won this one

Richmond - again in the 'where do they sit" area but managed to steal this one and any win in a12 week season is one you'll take

Today we look at:

  • Gold Coast Not Using the Outnumber Advantage
  • Schleicher Lead
  • Freo Length
  • Smith Work Rate
  • Richmond in Possession
For full access to this game analysis, register for a level 1 membership from https://aussierulestraining.com/membership-account/membership-levels/.

Monday, August 31, 2026

AFLW ROUND 3 GAME ANALYSIS PART 1/2


No surprise results this week but 4 games decided by 4, 7, 6 and 5 points is a solid round of football.

Roos - score was close early but off the back off the Dogs playing very defensive footy and once it opened up then it was all over  

Dogs - might be the best mid-table team but just don't have the firepower to worry the top end

Crows - a good showing but scored 6 goals in 1qt and 3 for the rest so if they don't get great momentum can they score consistently enough?

Eagles - better this week but 2nd year blues under Daisy and can't finals from here 

Swans - low on woman-power but just did enough

Saints - 8 behinds before scoring their only goal and only 23 inside 50's shows their offensive issues

Giants - in good form and have a real opportunity against a potentially depleted Brisbane this week at home

Power - still up and down with the new game style but should keep improving week by week with it

Dees - have jumped Carlton as the clear number 2 after this demolition job on Brisbane

Lions - may have gone to the contested/surge well 1 too many seasons and with Stac probably gone at season's end I'd like to see what the next plan is as they can't maintain possession being equal last for that stat alongside Collingwood at just 37% time in possession (North #1 at 46% and Essendon 8th at 42% for reference)

Today we look at:

  • Bogue Out the Back...Again!
  • Port Forward Press Defense
  • Mowbray Loose
  • Melbourne 666 Connection
  • Suns Outnumber Advantage
For full access to this game analysis register for a level 1 membership from https://aussierulestraining.com/membership-account/membership-levels/.

Tuesday, August 25, 2026

AFLW ROUND 2 GAME ANALYSIS PART 2/2


Part 2 of round 2 today and we cover of the teams involved:

Dees - look to be the number 2 contender so book in round 7 men's Grand Final eve at Ikon Park

GWS - a big let-down after a solid start with a winnable home game this week to stay in touch

Blues - could also be a number 2 contender with a North Melbourne face-off in round 5

Crows - might have the toughest draw of the season where they play all of the current top 12 except the Bulldogs and 1 game against the current bottom 6 - sheesh

Power - dominated the 1st half v Hawks but out pressured in the 2nd half

Hawks - out pressured by Port in the 1st but dominated the 2nd half

Today we look at:

  • Melbourne Fat Side Line
  • Dees Numbers
  • Jones Leaves Player
  • Hawks Repeat Inside 50
  • No Port Ruck
  • Sholtz Ball Watching
  • Port Numbers
  • Power Fat Side Line
  • No Port Contest
For full access to this game analysis, register for a level 1 membership from https://aussierulestraining.com/membership-account/membership-levels/.