OK, you start your watch and head out for a run, get back and look at the time.
A 25sec personal best over 3kms, great.
You continue with this method time after time and at some point, more often sooner before later, you can't really beat your time anymore.
You can close to it, but you can't beat it.
When you're trying to beat your personal best every session it means you're working at 100% every session which in anything else isn't sustainable, and it isn't here either.
What you're doing "expressing"your running capabilities but once you start not beating your PB, then your still expressing your capabilities, albeit at a lower level yet you're still working at 100%.
Hopefully now you can see that this doesn't just add up.
Working at 100% each session builds fatigue and whether you think you can't feel it even though it's there (ego), fatigue effects every other output you want/need to give and everything starts to decrease.
I'm pretty sure you're not training like a maniac to build worse running capabilities.
Where most players, and coaches attempting to training fitness, go wrong is that you need to use training sessions that "build" your running capabilities as simply expressing it doesn't build it any further then it already is.
Essentially there's 2 ways to build:
1 - Build up how much volume can do in a fatigued state which is highly desired because fatigue slows you down so you'll never as quick as you were if you weren't as fatigued, or fatigued at all,
or;
2 - Build up the time it takes you to fatigue in the first place.
Once you start to build up fatigue by-products in your muscles, then you're on a 1-way path to full fatigue as you can only recover so much in games when you have to run when you have to run, not rest 45secs like your program might say then run again.
There's a million more variables at play here but the better your aerobic capacity, the more work you can do, and a higher intensity, before fatigue starts to build and then settle in for good and if this is occurring in the 1st half of games, then you're in deep trouble for the next 2 quarters from a performance and injury stand point.
I have a sprinter profile when it comes to energy systems and my time to fatigue is below average but I have above average strength/power which enables to maintain sprinting speed over the course of a game but at the same time I'm regulating how and what other running I'm doing but obviously going when I have to which isn't ideal because I can't plan what's going to happen.
So my goal since late last year has been to improve my time to fatigue time and this what I've done so far and the results I've attained...
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