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Wednesday, November 24, 2021

NEXT LEVEL COACHING – DECISION MAKING DURING GAMES: THOUGHT CLASSIFICATION (2/3)

                                            

No new terms again today.

  • Within slow thought decisions most player actions for the game tended to be dependent on intentions derived from knowledge of the game and what action was appropriate at that time
  • No thought decision verbalisations referred exclusively to player’s unconscious reaction to perceptual information whilst individual player’s made reference to the importance of rehearsal
  • Interpretations of fast thought data suggests that player’s intentions, shaped by their perception of information, guided resultant action in time pressured situations
  • Slow thought classifications indicated that action for the game depends on player’s self awareness, intentions and also an awareness of their teammates action capabilities
  • Slow thought decisions referred to consciously using knowledge of their opposition’s roles, responsibilities, self awareness and tactics (what the opposition can do) and also their teammates, whilst making decisions
  • Most slow thought decisions regard players knowledge of the game and make reference to the importance of executing specific roles and responsibilities that are essential within particular game situations such as a defensive sweeper at clearance, perceiving action base on their tactical approach to the game
  • Slow thought responses indicate that when players had time they often referred to their knowledge of the game tactics, roles and responsibilities as navigators of perceptual search and choice of action, with elite players extending to knowledge of their opposition tendencies, tactics and behavior
  • Slow thought decisions required having to update their knowledge in the game less often during slow thought decision making but when they did, it was because of a changing of expectations, game context and realistic threats and risks to offensive or defensive integrity
  • Fast thought decisions referred to the use of tactical rules to come to decisions within fast thought (numbering off, creating outnumbers, 3rd man up, loose defender, intercept marker etc) and tend to coincide with the use of shared terminology between coaches and teammates
  • Slow thought decisions showed the clear role of verbal and non-verbal communication between players when making decisions and they were coded into a shared common language, general communication between teammates and tactical rules, with all of them influencing team and individual decision making by guiding perception to more relevant game information but also information that the player can’t perceive visually

NEXT POST - THOUGHT CLASSIFICATION 3/3

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