No new terms today.
DEFENSE/OFFENSE
- Defensive situations involved tactical rules that often dictated players roles and responsibilities but they can also be consciously aware of too much game information at once and become frozen via paralysis by analysis, as tactical rules can drive players to focus less on perceptual information provided by opposition and more on rules associated with their own movement behavior
- Offensive situations refer to a framework of play that drives positioning and intentions with slow thought with mostly being tactical plays with no and fast thought decisions coinciding with moments where player’s initial assessment of situational probability was unsatisfied, resulting in a need to reassess or react to game information
- Defensively both groups wait for 1 opposition movement to finish before perceiving the next one resulting in missed tackles, as their decision to perceive the 2nd attacker has come too late
GLOBAL/DISCRETE GAME INFORMATION
- Players perceive game information on a global scale such as the width of the defensive line, identifying space in the backfield or identifying advantages or disadvantages between offensive and defensive numbers, as pictures that invite courses of action
- Skilled players perceive globally and lesser skilled players more locally and discrete but both make reference to their oppositions body positions and movements as well as their teammates movements as actuators of the decision making process
- The perception of global or discrete information seems dependent on the situational context on the decision maker
- The perception of global information coincides with moments of tactical team play with slow thought
- The perception of discrete information coincides with moments of 1v1 play with fast thought
NEXT POST - KNOWLEDGE OF OPPOSITION + DECLARATIVE KNOWLEDGE
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