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Thursday, January 16, 2025

KICKING THROUGH A KICK OUT DEFENSIVE ZONE

                                       

Score source stats from the 2024 AFL season showed that Port Adelaide averaged the highest point total average in the league at 6.3pts/game and they also reached the highest single game total of 26 points.

For added context, the 5th placed team,the Western Bulldogs averaged 5.5pts/game and Sydney 13th at 3.3.

So as far as the AFL goes, scoring from kick outs is extremely hard so a more-process driven data piece showing what you're achieving from kick outs is probably where your possession chain is broken.

In local/amateur football pretty much every team runs with the same zone defense on kick outs being a 3/5/5 and then 3/1 or 2/2 behind those first 3 lines.

Most teams are able to sort this out with the ample time it takes to get the ball from over the fence, back into play and then to kick out, only to then see the ball bombed as far as it can go to a pack of players from both teams to a 50/50 contest at best - hardly a potential score source!

What I propose here is to really test the opposition's zone defense.

Do they balance the gaps between they're lines correctly?

If you break 1 line of defense, then does the next one collapse opening up another 1 behind it?

If we use short kicks to short options in effort to move the opposition (not the ball), can they move collectively to keep gaps from opening up?

Do they move at all after the initial kick out?

Can we string together 3 - 4 short kicks in pretty quick succession to get them unorganised and then take advantage of that?

Below are the most common kick out locations, not including long bombs that anyone can do, and then how you can train them specifically using Rondo training activities.

Rondo's are a popular Soccer training activity that can be performed a million different ways but the most common form that we see in football is the old 4v1 or 4v2 with the offensive players forming a square around the 1 or 2 defenders in the middle - that's pretty much as far we we tend to go with Rondo's but they are a great post-warm up activity to use that includes all players thinking and moving all the time, plenty of touches and are a very easy way to set up, verbalise and get going to maintain ball-rolling time.

They're played in 360 degrees so there's no specific end to go to, you're just trying to utilise those players in the middle because that's the most dangerous position on the ground, to avoid getting stuck along the boundary which is what the opposition want.

SHORT KICK OUT TO THE SIDE...

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