
I broadened my technical horizon's during the week and with how long the Cognition in Elite Footballers series went, thought I'd see what ChatGPT would do to it and mucked around with it for the first time.
It's still very detailed but an obvious shorter and abbreviated version was spat out and here's what it looked like.
**Three-Stage Cognition Model for Decision-Making in Dynamic Sport Situations**
*Perception-Action Cycle*
Each play (\~few seconds) involves:
- Stage 1: Situation Assessment
- Stage 2: Action Selection & Execution
- Stage 3: Outcome Assessment
All stages interact in a cascading, parallel, and feedback-rich manner.
Stage 1: Situation Assessment
Purpose: Continuously assess the current play situation using perceptual inputs and learned schemas.
Cognitive Processes: Visual orientation & attention: Driven by eye movements, head/body orientation, guided by:
* Ball, player positions, postural cues, open spaces
Pattern recognition: Recognizing structural play patterns (relative motion more important than absolute)
Anticipation:
* Predict immediate future based on postural cues/contextual priors
* Influenced by opponent tendencies & structural configurations
Working Memory (WM):
* Temporary storage for situational representations
* Influences attentional focus and informs Stage 2
Modulators:
Executive control (top-down strategies)
Skill level: Experts show:
* More relevant fixations
* Better cue integration
* Contextual flexibility
Creativity linked to:
* Broader attention
* Strategic visual exploration
Stage 2: Action Selection & Execution
Purpose: Select and perform the most appropriate action (pass, shoot, dribble, tackle, etc.).
Cognitive Mechanisms: Procedural Long-Term Memory (LTM)
* Matches current situation with stored action-situation pairings
*Motor representation competition:
* Neural populations (fronto-parietal networks) represent competing action options
* Basal ganglia act as a selection gate
* Affordance competition: Fast decision if match is strong; slow under uncertainty
Executive Functions:
* Mental shifting, inhibitory control, WM updating
* Modulate automatic selection with conscious strategies (e.g., tactics)
Response Modality:
* Automatic (experts): One strong match leads to near-immediate execution
* Flexible (creative): Multiple competing options require more feedback from Stage 1
Determinants of Decision:
* Pattern match accuracy
* Motor competence (available action repertoire)
* Risk-reward evaluation (confidence, recent outcomes, strategy)
* Time pressure (automaticity increases under speed demands)
Stage 3: Outcome Assessment & Feedback Learning
Purpose: Evaluate the success of the executed action to adjust future perception and action strategies.
Learning Mechanisms: Reward prediction error:
* Dopaminergic signals track the mismatch between expected and actual outcomes
* Drives learning through neural plasticity
Feedback effects:
* Modifies orienting behaviour (Stage 1)
* Changes action selection tendencies (Stage 2)
* Adjusts confidence/metacognition
Metacognitive monitoring:
* Confidence in decisions dynamically modulated by feedback
* Influences risk-taking and future executive involvement
Key Cross-Stage Themes
Function → Role → Interacts With
Working Memory → Temporary store of play info; carries Stage 1 to Stage 2 →Executive control, attentional focus
Executive Functions → Bias automatic action selection, enable flexibility → Visual search, risk modulation
Creativity → Novel & adaptive responses → Linked to visual exploration, executive control
Anticipation → Predict upcoming events to act sooner → Relies on postural cues, contextual priors
Learning → Reinforces or inhibits behaviors based on outcomes → Modifies attention, response tendencies
Skill Differences
Factor → Skilled Players → Lesser Skilled Players
Visual Search → Shorter, more targeted fixations → Longer, ball-focused
Pattern Recognition → Recognize abstract structures → Focus on superficial features
Anticipation → Use multiple cues adaptively → Rely heavily on context, less flexible
Working Memory Use → Efficient; delegate to LTM → Heavier WM load
Executive Control → Stronger; more adaptive → Weaker under pressure
Feedback Integration → More nuanced → Less consistent
Applications
Training:
* Develop visual search strategies
* Promote flexible response training over rigid automations
* Include contextual cues for anticipation
Talent ID:
* Use executive function & pattern recognition testing
Coaching:
* Encourage situational feedback loops
* Promote team-level knowledge of opponents' tendencies