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Thursday, March 9, 2023

SCORING SYSTEMS TO BETTER YOUR TRAINING GAMES

 

Once you've (hopefully) moved your coaching away from cone to cone drills to something closer to a games-based approach, then it's time to really start making those games work for what you want to see on game day.

A game is general is not the worst idea in that it consists of much of the same game representation as games as far as perception-action coupling and the perception of affordances, but once players are familiar with the type of training they'll be doing, then it;s time to up the ante on the learning aspect of games.

Playing games without strategy simply has players perform the same strengths they always do but it always has them perform the same mistakes they always do so it's more rehearsal of their current performance more so then an actual improvement of performance,which I assume is what we're REALLY after.

The best way to have players perform the behaviors that you prefer they perform in games is probably through your scoring system, which at it's core incentivises players to perform the specific actions/tactics that you want them to try and perform.

It's not so much how well they perform those specific tasks either but rather the process of trying them in game situations and then how they read the play to be able to carry this out effectively.

Below are 25 ways you can use your scoring system to incentivise specific playing game/tactical actions but always remember that the game must 1st be designed  to match whatever focus/goals you want your players to achieve...

For full access to this training activity, register for a level 3 membership at https://aussierulestraining.com/membership-account/membership-levels/.

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